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Caffe - Layer 들 ( Pooling, LRN, ReLU 등 ) 본문
Caffe - Layer 들 ( Pooling, LRN, ReLU 등 )
[하마] 이승현 (wowlsh93@gmail.com) 2016. 3. 16. 15:02Layers
To create a Caffe model you need to define the model architecture in a protocol buffer definition file (prototxt).
Caffe layers and their parameters are defined in the protocol buffer definitions for the project incaffe.proto.
Vision Layers
- Header:
./include/caffe/vision_layers.hpp
Vision layers usually take images as input and produce other images as output. A typical “image” in the real-world may have one color channel (
Convolution
- Layer type:
Convolution
- CPU implementation:
./src/caffe/layers/convolution_layer.cpp
- CUDA GPU implementation:
./src/caffe/layers/convolution_layer.cu
- Parameters (
ConvolutionParameter convolution_param
)- Required
num_output
(c_o
): the number of filterskernel_size
(orkernel_h
andkernel_w
): specifies height and width of each filter
- Strongly Recommended
weight_filler
[defaulttype: 'constant' value: 0
]
- Optional
bias_term
[defaulttrue
]: specifies whether to learn and apply a set of additive biases to the filter outputspad
(orpad_h
andpad_w
) [default 0]: specifies the number of pixels to (implicitly) add to each side of the inputstride
(orstride_h
andstride_w
) [default 1]: specifies the intervals at which to apply the filters to the inputgroup
(g) [default 1]: If g > 1, we restrict the connectivity of each filter to a subset of the input. Specifically, the input and output channels are separated into g groups, and thei th output group channels will be only connected to thei th input group channels.
- Required
- Input
n * c_i * h_i * w_i
- Output
n * c_o * h_o * w_o
, whereh_o = (h_i + 2 * pad_h - kernel_h) / stride_h + 1
andw_o
likewise.
Sample (as seen in
./models/bvlc_reference_caffenet/train_val.prototxt
)layer { name: "conv1" type: "Convolution" bottom: "data" top: "conv1" # learning rate and decay multipliers for the filters param { lr_mult: 1 decay_mult: 1 } # learning rate and decay multipliers for the biases param { lr_mult: 2 decay_mult: 0 } convolution_param { num_output: 96 # learn 96 filters kernel_size: 11 # each filter is 11x11 stride: 4 # step 4 pixels between each filter application weight_filler { type: "gaussian" # initialize the filters from a Gaussian std: 0.01 # distribution with stdev 0.01 (default mean: 0) } bias_filler { type: "constant" # initialize the biases to zero (0) value: 0 } } }
The Convolution
layer convolves the input image with a set of learnable filters, each producing one feature map in the output image.
Pooling
- Layer type:
Pooling
- CPU implementation:
./src/caffe/layers/pooling_layer.cpp
- CUDA GPU implementation:
./src/caffe/layers/pooling_layer.cu
- Parameters (
PoolingParameter pooling_param
)- Required
kernel_size
(orkernel_h
andkernel_w
): specifies height and width of each filter
- Optional
pool
[default MAX]: the pooling method. Currently MAX, AVE, or STOCHASTICpad
(orpad_h
andpad_w
) [default 0]: specifies the number of pixels to (implicitly) add to each side of the inputstride
(orstride_h
andstride_w
) [default 1]: specifies the intervals at which to apply the filters to the input
- Required
- Input
n * c * h_i * w_i
- Output
n * c * h_o * w_o
, where h_o and w_o are computed in the same way as convolution.
Sample (as seen in
./models/bvlc_reference_caffenet/train_val.prototxt
)layer { name: "pool1" type: "Pooling" bottom: "conv1" top: "pool1" pooling_param { pool: MAX kernel_size: 3 # pool over a 3x3 region stride: 2 # step two pixels (in the bottom blob) between pooling regions } }
Local Response Normalization (LRN)
- Layer type:
LRN
- CPU Implementation:
./src/caffe/layers/lrn_layer.cpp
- CUDA GPU Implementation:
./src/caffe/layers/lrn_layer.cu
- Parameters (
LRNParameter lrn_param
)- Optional
local_size
[default 5]: the number of channels to sum over (for cross channel LRN) or the side length of the square region to sum over (for within channel LRN)alpha
[default 1]: the scaling parameter (see below)beta
[default 5]: the exponent (see below)norm_region
[defaultACROSS_CHANNELS
]: whether to sum over adjacent channels (ACROSS_CHANNELS
) or nearby spatial locaitons (WITHIN_CHANNEL
)
- Optional
The local response normalization layer performs a kind of “lateral inhibition” by normalizing over local input regions. In ACROSS_CHANNELS
mode, the local regions extend across nearby channels, but have no spatial extent (i.e., they have shape local_size x 1 x 1
). In WITHIN_CHANNEL
mode, the local regions extend spatially, but are in separate channels (i.e., they have shape 1 x local_size x local_size
). Each input value is divided by
im2col
Im2col
is a helper for doing the image-to-column transformation that you most likely do not need to know about. This is used in Caffe’s original convolution to do matrix multiplication by laying out all patches into a matrix.
Loss Layers
Loss drives learning by comparing an output to a target and assigning cost to minimize. The loss itself is computed by the forward pass and the gradient w.r.t. to the loss is computed by the backward pass.
Softmax
- Layer type:
SoftmaxWithLoss
The softmax loss layer computes the multinomial logistic loss of the softmax of its inputs. It’s conceptually identical to a softmax layer followed by a multinomial logistic loss layer, but provides a more numerically stable gradient.
Sum-of-Squares / Euclidean
- Layer type:
EuclideanLoss
The Euclidean loss layer computes the sum of squares of differences of its two inputs,
Hinge / Margin
- Layer type:
HingeLoss
- CPU implementation:
./src/caffe/layers/hinge_loss_layer.cpp
- CUDA GPU implementation: none yet
- Parameters (
HingeLossParameter hinge_loss_param
)- Optional
norm
[default L1]: the norm used. Currently L1, L2
- Optional
- Inputs
n * c * h * w
Predictionsn * 1 * 1 * 1
Labels
- Output
1 * 1 * 1 * 1
Computed Loss
Samples
# L1 Norm layer { name: "loss" type: "HingeLoss" bottom: "pred" bottom: "label" } # L2 Norm layer { name: "loss" type: "HingeLoss" bottom: "pred" bottom: "label" top: "loss" hinge_loss_param { norm: L2 } }
The hinge loss layer computes a one-vs-all hinge or squared hinge loss.
Sigmoid Cross-Entropy
SigmoidCrossEntropyLoss
Infogain
InfogainLoss
Accuracy and Top-k
Accuracy
scores the output as the accuracy of output with respect to target – it is not actually a loss and has no backward step.
Activation / Neuron Layers
In general, activation / Neuron layers are element-wise operators, taking one bottom blob and producing one top blob of the same size. In the layers below, we will ignore the input and out sizes as they are identical:
- Input
- n * c * h * w
- Output
- n * c * h * w
ReLU / Rectified-Linear and Leaky-ReLU
- Layer type:
ReLU
- CPU implementation:
./src/caffe/layers/relu_layer.cpp
- CUDA GPU implementation:
./src/caffe/layers/relu_layer.cu
- Parameters (
ReLUParameter relu_param
)- Optional
negative_slope
[default 0]: specifies whether to leak the negative part by multiplying it with the slope value rather than setting it to 0.
- Optional
Sample (as seen in
./models/bvlc_reference_caffenet/train_val.prototxt
)layer { name: "relu1" type: "ReLU" bottom: "conv1" top: "conv1" }
Given an input value x, The ReLU
layer computes the output as x if x > 0 and negative_slope * x if x <= 0. When the negative slope parameter is not set, it is equivalent to the standard ReLU function of taking max(x, 0). It also supports in-place computation, meaning that the bottom and the top blob could be the same to preserve memory consumption.
Sigmoid
- Layer type:
Sigmoid
- CPU implementation:
./src/caffe/layers/sigmoid_layer.cpp
- CUDA GPU implementation:
./src/caffe/layers/sigmoid_layer.cu
Sample (as seen in
./examples/mnist/mnist_autoencoder.prototxt
)layer { name: "encode1neuron" bottom: "encode1" top: "encode1neuron" type: "Sigmoid" }
The Sigmoid
layer computes the output as sigmoid(x) for each input element x.
TanH / Hyperbolic Tangent
- Layer type:
TanH
- CPU implementation:
./src/caffe/layers/tanh_layer.cpp
- CUDA GPU implementation:
./src/caffe/layers/tanh_layer.cu
Sample
layer { name: "layer" bottom: "in" top: "out" type: "TanH" }
The TanH
layer computes the output as tanh(x) for each input element x.
Absolute Value
- Layer type:
AbsVal
- CPU implementation:
./src/caffe/layers/absval_layer.cpp
- CUDA GPU implementation:
./src/caffe/layers/absval_layer.cu
Sample
layer { name: "layer" bottom: "in" top: "out" type: "AbsVal" }
The AbsVal
layer computes the output as abs(x) for each input element x.
Power
- Layer type:
Power
- CPU implementation:
./src/caffe/layers/power_layer.cpp
- CUDA GPU implementation:
./src/caffe/layers/power_layer.cu
- Parameters (
PowerParameter power_param
)- Optional
power
[default 1]scale
[default 1]shift
[default 0]
- Optional
Sample
layer { name: "layer" bottom: "in" top: "out" type: "Power" power_param { power: 1 scale: 1 shift: 0 } }
The Power
layer computes the output as (shift + scale * x) ^ power for each input element x.
BNLL
- Layer type:
BNLL
- CPU implementation:
./src/caffe/layers/bnll_layer.cpp
- CUDA GPU implementation:
./src/caffe/layers/bnll_layer.cu
Sample
layer { name: "layer" bottom: "in" top: "out" type: BNLL }
The BNLL
(binomial normal log likelihood) layer computes the output as log(1 + exp(x)) for each input element x.
Data Layers
Data enters Caffe through data layers: they lie at the bottom of nets. Data can come from efficient databases (LevelDB or LMDB), directly from memory, or, when efficiency is not critical, from files on disk in HDF5 or common image formats.
Common input preprocessing (mean subtraction, scaling, random cropping, and mirroring) is available by specifying TransformationParameter
s.
Database
- Layer type:
Data
- Parameters
- Required
source
: the name of the directory containing the databasebatch_size
: the number of inputs to process at one time
- Optional
rand_skip
: skip up to this number of inputs at the beginning; useful for asynchronous sgdbackend
[defaultLEVELDB
]: choose whether to use aLEVELDB
orLMDB
- Required
In-Memory
- Layer type:
MemoryData
- Parameters
- Required
batch_size
,channels
,height
,width
: specify the size of input chunks to read from memory
- Required
The memory data layer reads data directly from memory, without copying it. In order to use it, one must call MemoryDataLayer::Reset
(from C++) or Net.set_input_arrays
(from Python) in order to specify a source of contiguous data (as 4D row major array), which is read one batch-sized chunk at a time.
HDF5 Input
- Layer type:
HDF5Data
- Parameters
- Required
source
: the name of the file to read frombatch_size
- Required
HDF5 Output
- Layer type:
HDF5Output
- Parameters
- Required
file_name
: name of file to write to
- Required
The HDF5 output layer performs the opposite function of the other layers in this section: it writes its input blobs to disk.
Images
- Layer type:
ImageData
- Parameters
- Required
source
: name of a text file, with each line giving an image filename and labelbatch_size
: number of images to batch together
- Optional
rand_skip
shuffle
[default false]new_height
,new_width
: if provided, resize all images to this size
- Required
Windows
WindowData
Dummy
DummyData
is for development and debugging. See DummyDataParameter
.
Common Layers
Inner Product
- Layer type:
InnerProduct
- CPU implementation:
./src/caffe/layers/inner_product_layer.cpp
- CUDA GPU implementation:
./src/caffe/layers/inner_product_layer.cu
- Parameters (
InnerProductParameter inner_product_param
)- Required
num_output
(c_o
): the number of filters
- Strongly recommended
weight_filler
[defaulttype: 'constant' value: 0
]
- Optional
bias_filler
[defaulttype: 'constant' value: 0
]bias_term
[defaulttrue
]: specifies whether to learn and apply a set of additive biases to the filter outputs
- Required
- Input
n * c_i * h_i * w_i
- Output
n * c_o * 1 * 1
Sample
layer { name: "fc8" type: "InnerProduct" # learning rate and decay multipliers for the weights param { lr_mult: 1 decay_mult: 1 } # learning rate and decay multipliers for the biases param { lr_mult: 2 decay_mult: 0 } inner_product_param { num_output: 1000 weight_filler { type: "gaussian" std: 0.01 } bias_filler { type: "constant" value: 0 } } bottom: "fc7" top: "fc8" }
The InnerProduct
layer (also usually referred to as the fully connected layer) treats the input as a simple vector and produces an output in the form of a single vector (with the blob’s height and width set to 1).
Splitting
The Split
layer is a utility layer that splits an input blob to multiple output blobs. This is used when a blob is fed into multiple output layers.
Flattening
The Flatten
layer is a utility layer that flattens an input of shape n * c * h * w
to a simple vector output of shape n * (c*h*w)
Reshape
- Layer type:
Reshape
- Implementation:
./src/caffe/layers/reshape_layer.cpp
- Parameters (
ReshapeParameter reshape_param
)- Optional: (also see detailed description below)
shape
- Optional: (also see detailed description below)
- Input
- a single blob with arbitrary dimensions
- Output
- the same blob, with modified dimensions, as specified by
reshape_param
- the same blob, with modified dimensions, as specified by
Sample
layer { name: "reshape" type: "Reshape" bottom: "input" top: "output" reshape_param { shape { dim: 0 # copy the dimension from below dim: 2 dim: 3 dim: -1 # infer it from the other dimensions } } }
The Reshape
layer can be used to change the dimensions of its input, without changing its data. Just like theFlatten
layer, only the dimensions are changed; no data is copied in the process.
Output dimensions are specified by the ReshapeParam
proto. Positive numbers are used directly, setting the corresponding dimension of the output blob. In addition, two special values are accepted for any of the target dimension values:
- 0 means “copy the respective dimension of the bottom layer”. That is, if the bottom has 2 as its 1st dimension, the top will have 2 as its 1st dimension as well, given
dim: 0
as the 1st target dimension. - -1 stands for “infer this from the other dimensions”. This behavior is similar to that of -1 in numpy’s or
[]
for MATLAB’s reshape: this dimension is calculated to keep the overall element count the same as in the bottom layer. At most one -1 can be used in a reshape operation.
As another example, specifying reshape_param { shape { dim: 0 dim: -1 } }
makes the layer behave in exactly the same way as the Flatten
layer.
Concatenation
- Layer type:
Concat
- CPU implementation:
./src/caffe/layers/concat_layer.cpp
- CUDA GPU implementation:
./src/caffe/layers/concat_layer.cu
- Parameters (
ConcatParameter concat_param
)- Optional
axis
[default 1]: 0 for concatenation along num and 1 for channels.
- Optional
- Input
n_i * c_i * h * w
for each input blob i from 1 to K.
- Output
- if
axis = 0
:(n_1 + n_2 + ... + n_K) * c_1 * h * w
, and all inputc_i
should be the same. - if
axis = 1
:n_1 * (c_1 + c_2 + ... + c_K) * h * w
, and all inputn_i
should be the same.
- if
Sample
layer { name: "concat" bottom: "in1" bottom: "in2" top: "out" type: "Concat" concat_param { axis: 1 } }
The Concat
layer is a utility layer that concatenates its multiple input blobs to one single output blob.
Slicing
The Slice
layer is a utility layer that slices an input layer to multiple output layers along a given dimension (currently num or channel only) with given slice indices.
Sample
layer { name: "slicer_label" type: "Slice" bottom: "label" ## Example of label with a shape N x 3 x 1 x 1 top: "label1" top: "label2" top: "label3" slice_param { axis: 1 slice_point: 1 slice_point: 2 } }
axis
indicates the target axis; slice_point
indicates indexes in the selected dimension (the number of indices must be equal to the number of top blobs minus one).
Elementwise Operations
Eltwise
Argmax
ArgMax
Softmax
Softmax
Mean-Variance Normalization
MVN
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